fixed disassembler issues/memory corruption when closing a secondary memoryview window.fixed loading back highligter config for auto assembler windows.added custom alignment option to the hexviewer section of the memoryviewer.break and trace: Added 'stay within module' option.And stepover now steps over rep instructions added isRep to the lua LastDisassemblerData field.you can now change the font of the tracer tree.goto address popup now centers on the memview window, instead of screen center. added shortcut to add this address to addresslist in hexview (ctrl+numPlus).you can now edit instructions with a breakpoint on them.lua's openProcess command now won't deactivate all entries when previously no process was selected.You can now also change values of groupscan scan results directly in the foundlist. the replace button in foundcode dialog now supports multiselect.added hints to how the pointer wildcard works.structure dissect watch for changes now also shows you when something has changed inbetween.mono will not try to re-attach after a disconnect.modules for 64-bit in 32-bit targets are more clearly marked as such.debugger attach timeout window will now show the status on some debugger interfaces.you can now manually delete saved results.added some space for dbvm functions so it's less likely to click them.laststate isn't saved in tables anymore (unless ctrl is down).You can now hold shift while using the cursors to move improved keyboard control to the hexview in memoryview.Foundcode dialog: Replace now toggles between nop and original.AA templates now generate 14 byte jmp scripts when holding down ctrl.Please reports bugs and give suggestions to improve Cheat Engine. Waiting for the advertisers / network owners to accept it) (The public release will be here any day now. To start of this year good here's the official release of Cheat Engine 7.4 January 2 2022:Cheat Engine 7.4 Released for Windows and Mac for Patreons (public will be here soon): January 18 2022:Cheat Engine 7.4 Released for Windows and Mac for everyone: does not condone the illegal use of Cheat Engine Before you attach Cheat Engine to a process, please make sure that you are not violating the EULA/TOS of the specific game/application. Cheat engine is for private and educational purposes only. Read before download: You must be 18 years or older, or deemed an adult, to install Cheat Engine. Or check out the known github issue here on how to solve it, or join the cheat engine patreon A stripped down version with less/different warnings. The problem is that I don't feel confident enough in my English skills to do so.Trouble installing/running Cheat Engine? Try Cheat Engine Lite. Quick note: I was asked last time to maybe post my findings in the wiki. And the stats of the class skills of course!Īgain, questions and comments are appreciated! Next stop: the power, armor, tempo, regeneration and critical stats. If you want to change your health without touching your level, you can try to find the scaling_factor and change that! It is stored near to where your current xp is stored, but isn't saved to the disk when switching your character or exiting the game. The topmost curve is the health of a warrior character with the guardian bonus, followed by (in descending order) a warrior, a rogue, a ranger and a mage character. Health in function of the level, for different classes Now to the fun part: plots! If we plot the above function for all the classes, we get the following curves for levels 1-500: Keep in mind that guardians get an extra 25% health!įull disclosure: this expression is already simplified, it isn't a carbon copy of the formula as found in the Cube World binary. Where scaling factor is always 100.0 and class_coefficient one of the following: class_coefficient = 1.00 for mages The formula that defines your maximum health is as follows: base_health = scaling_factor * class_coefficient * 2^(3 * (level - 1)/(level + 19) + 1) You can find the relevant piece of code yourself at Cube.exe+45620 if you're curious. Without further ado, lets get to it! Because of the size of the code, I can't paste it here without taking up too much of the allotted space. This only applies to your character with empty equipment slots. Turtles, or in general other mobs/bosses, are also not included in this formula. I'm back with more Cheat Engine shenanigans! Instead of talking about power like I promised last post, I accidentally found the code that dictates your health (If you want a preliminary formula for calculating your power, look at what /u/VicoSen found here).Īnyways, just to make this clear: I'm going to talk about the base health, without any armor/weapons equipped that change your health stat. Using Cheat Engine to explore the internals of Cube World: Character Health
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